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167 PlaySound Type Subroutine Invocation PlaySound(pin, address, length, rate, repeat) Parameter Method Type Description pin ByVal Byte The output pin. address ByVal int16 The EEPROM address of the sound data. length ByVal int16 The number of bytes of sound data. rate ByVal int16 The sample rate for the sound data. repeat ByVal int16 The number of times to repeat the sound. Discussion This routine uses a pseudo-PWM technique to create an approximation to a sine wave on the specified output pin. The frequency of the sine wave is given by successive bytes in EEPROM (user program memory) beginning at the specified address and continuing for the given length. The rate parameter specifies the rate at which the data elements will be utilized. It is equivalent to the sample rate at which an original analog sound might have been digitized. Lastly, the repeat parameter tells how many times to repeat the production of the output using the supplied data. If zero is specified, the sound will be repeated 65,536 times. The minimum supported sample rate is 250Hz. If a smaller value is specified, 250Hz will be used instead. The actual output will be a pulse stream that has an average value that approximates the target analog signal. Because of the high frequency nature of the pulse train used to synthesize the waveform some filtering is required. The example circuit below may be used to couple the output to a high impedance speaker (> 40O) or an amplifier. Note, however, that the signal is too large to be fed to the microphone input of an amplifier. Instead, the Auxiliary or Line input should be used. Resource Usage This routine uses the I/O Timer and disables interrupts during the generation process. In particular, this means that serial input that arrives during the generation will likely be missed and serial output on channels 3-6 will be disrupted.